<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ubermore &#187; Stories &amp; Film</title>
	<atom:link href="http://www.ubermore.com/archives/category/stories/feed" rel="self" type="application/rss+xml" />
	<link>http://www.ubermore.com</link>
	<description>a creative strategy team</description>
	<lastBuildDate>Mon, 06 Feb 2012 17:14:28 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Predicting the future / Siri, voice and pets</title>
		<link>http://www.ubermore.com/archives/1818/uberwork/interactive-experience/predicting-the-future-is-siri-the-future-mobile-interface</link>
		<comments>http://www.ubermore.com/archives/1818/uberwork/interactive-experience/predicting-the-future-is-siri-the-future-mobile-interface#comments</comments>
		<pubDate>Mon, 06 Feb 2012 16:43:24 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Stories & Film]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=1818</guid>
		<description><![CDATA[Siri, the voice driven intelligent assistant feature of the Apple iphone 4S reminded me of video we made back in 2000 for British Telecom Cellnet. We were asked to envisage what a future 3G interface might be like to support their spectrum bid. Inspired by Hall 9000 and StarTrek, we assumed the spoken word would be the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/uk/iphone/features/siri.html">Siri</a>, the voice driven intelligent assistant feature of the Apple iphone 4S reminded me of <a href="http://youtu.be/51kEqFEeXJM">video</a> we made back in 2000 for British Telecom Cellnet. We were asked to envisage what a future 3G interface might be like to support their spectrum bid. Inspired by <a href="http://youtu.be/kkyUMmNl4hk">Hall 9000</a> and <a href="http://youtu.be/v9kTVZiJ3Uc">StarTrek</a>, we assumed the spoken word would be the way to interact with the hand help computer in the future. The video was made for <a href="http://www.tui.co.uk/">Tui</a> and a close collaborator was <a href="http://uk.linkedin.com/in/melonmotion">Neil Wilson</a>.</p>
<p><img class="alignnone" src="http://farm8.staticflickr.com/7170/6830026149_b1aa1aab0b.jpg" alt="" width="500" height="345" /></p>
<p>We brainstormed lots of user scenarios, but the client was locked into thinking that the mobile was primarily a business tool. The video focused on scheduling, travelling to meetings and making presentations, but we managed to drop-in some mobile behaviours that we thought would be common place in the future.</p>
<div><p><a href="http://www.ubermore.com/archives/1818/uberwork/interactive-experience/predicting-the-future-is-siri-the-future-mobile-interface "><em>Click here to view the embedded video.</em></a></p></div>
<h2>So what did we get right?</h2>
<p>The scenarios maybe humourless, but they’re not a million miles away from the Siri launch videos.</p>
<div>
<ul>
<li>A voice assistant for the core features &#8211; dairy, alerts, contact etc.</li>
<li>Question and answer dialogue to complete tasks based on context</li>
<li>Commerce enabled through a mobile ‘wallet’ (<em>I believe that&#8217;s coming soon to iOS</em>)</li>
<li>Messaging working across devices and  platforms e.g. telematics integration</li>
<li>Maps and location being critically useful</li>
</ul>
</div>
<h2>What did we get wrong?</h2>
<ul>
<li>A Leviathan scroll wheel menu rather than multi-touch</li>
<li>Applications extending functionality</li>
<li>Video working well over 3G (&#8230; but sold as a key speed benefit during the spectrum auction!)</li>
</ul>
<div></div>
<h2>The Intelligence Assumption</h2>
<p>Our basic assumption in the video prototype was that the phone would act like a concierge or human-like assistant.  After hearing <a href="http://berglondon.com/blog/2012/01/06/gardens-and-zoos/">Matt Jones</a> talk at the “<a href="http://www.itsnicethat.com/articles/in-progress-full-programme-announced">In Progress</a>” event, (staged by ‘<a href="http://www.itsnicethat.com/">It’s Nice That</a>‘ magazine) maybe that premise is a promise too far. Maybe it is wiser to aim for experiences that connect robots and autonomous services in a way that engineers simpler emotional empathy rather than human-like intelligence. Examples of these types of not-so intelligent connectors to the real world are <a href="http://bergcloud.com/littleprinter/">Little Printer</a>, the <a href="http://www.nest.com/why-we-made-it/#">learning thermostat</a> and <a href="http://vimeo.com/36133244">Cryoscope haptic forecaster</a>.</p>
<div></div>
<h2>Siri is still in Beta</h2>
<p>However, a voice interface does provide the seductive potential to expose and unify services. Outside of America Siri is breaks easily.</p>
<div></div>
<div><img class="alignnone" src="http://farm8.staticflickr.com/7015/6830053565_97b773062b.jpg" alt="" width="266" height="400" /></div>
<div></div>
<p>Siri is hopelessly crippled for most of the world because it cannot link to maps, directions or local search. The disappointment felt is really similar to the feeling at the first iphone launch.  Jobs said Apple would never allow third parties to develop for the iphone.  There were a few bundled apps, and many of these, particularly messaging, had many flaws. AS history played out, the iphone&#8217;s most powerful differentiator is the application ecosystem.</p>
<div></div>
<h2>Siri is the &#8216;doing&#8217; ecosystem</h2>
<p>Perhaps ‘Siri’ is distined to become  a new type of ecosystem that lets you command your phone  to ‘do’. There will be an API, where  businesses and brands will have a way of directly interfacing and extending  into the underlying lexicon, actions and  language. Interflora may have an app, but it’s far more interesting to be able to act upon the verbal question “Send my Girlfriend some flowers tomorrow”. Siri could become a doorway to a mirade of actions and third party datasets. This is already appearing in a range of <a href="http://www.iphonehacks.com/2012/01/lingual-jailbreak-tweak-siri-voice-translation-iphone-4s.html">&#8216;cracked&#8217; usefulness</a>.</p>
<p>Google must see the same thing, and <a href="http://www.theverge.com/2012/2/1/2765136/googles-new-privacy-policy-is-for-project-majel">many observers</a> think this is the reason for recent unification of <a href="http://www.google.com/policies/">Google privacy polices</a>. Currently in development, <a href="http://www.fastcompany.com/1802035/three-ways-googles-majel-could-out-chat-apples-siri-and-one-big-way-to-fail">Majel</a> will make it possible to offer the whole spectrum of Google’s confusing array of services via voice on android.</p>
<div></div>
<h2>Will Siri get good enough?</h2>
<p>The real question is whether Siri will actually succeed. It’s bad enough to make you just give up. Sending the voice recording to the cloud for interpretation introduces a very annoying lag.  It has a very high error rate. Even the activation gesture of raising the phone to your ear doesn’t work reliably. On top of these usability issues, there is a human reality that, for some reason, it’s really embarrassing to dictate misunderstood commands to your phone. It took <a href="http://g.co/maps/hcbgs">my whole walk</a> from the British Film institute to the millennium foot bridge to successfully dictate one SMS message.</p>
<p>I believe these usability problems will be solved in time, and linking third party services to pet-like &#8216;intelligence&#8217; in the cloud will transform the perceived usefulness beyond dictation. If I were to make another mobile ‘future’ video today, I’d focus on the &#8216;<a href="http://en.wikipedia.org/wiki/Internet_of_Things">Internet of things</a>&#8216; and how the mobile works with the cloud of semi-intelligent connected objects that will fill our future lives.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/1818/uberwork/interactive-experience/predicting-the-future-is-siri-the-future-mobile-interface/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>See you in space with The Mill</title>
		<link>http://www.ubermore.com/archives/1636/uberwork/campaigns/community-campaigns/red_gate</link>
		<comments>http://www.ubermore.com/archives/1636/uberwork/campaigns/community-campaigns/red_gate#comments</comments>
		<pubDate>Thu, 10 Nov 2011 11:50:02 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Community & Seeding]]></category>
		<category><![CDATA[Stories & Film]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=1636</guid>
		<description><![CDATA[Earlier this year, the ubermore team helped The Mill kick starting a concept for a massive online game for the hi-tech cambridge-based company Redgate. With strategy, UX and engagement ideas, we helped shape and sell-in the project. A lot of workshops, game structures scams and research were part of our contribution. Three weeks into the campaign [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a title="Game campaign" href="https://www.dbainspace.com/home" rel="https://www.dbainspace.com/home" target="_blank"><img class="alignleft size-medium wp-image-1647" title="Picture 10" src="http://www.ubermore.com/wp-content/uploads/2011/11/Picture-101-300x248.png" alt="" width="300" height="248" /></a></p>
<p>Earlier this year, the ubermore team helped <a href="http://www.themill.com/">The Mill</a> kick starting a concept for a massive online game for the hi-tech cambridge-based company <a href="http://www.red-gate.com/">Redgate</a>. With strategy, UX and engagement ideas, we helped shape and sell-in the project. A lot of workshops, game structures scams and research were part of our contribution.<br />
Three weeks into the campaign and it already has a core player group of 10 K. Beat that!</p>
<p>Under the hood, the campaign is a mini-ecosystem that run itself majorly reducing the cost of this long running engagement campaign. Particularly beautiful are the series of campaign films.</p>
<p>OK, OK…with the price draw of winning a trip into space… still this whole campaign is aimed to an audience you probably never have heard off: DBA’s.<br />
Well, we didn’t before started working on this campaign.<br />
<a href="http://www.dbainspace.com/account/verify/ed92b513-487d-4e90-8a4a-3f3c3e5e75dc"> See you in space.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/1636/uberwork/campaigns/community-campaigns/red_gate/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SoMoLo &#8211; our bluesky R&amp;D baby</title>
		<link>http://www.ubermore.com/archives/1702/uberwork/interactive-experience/explorations-in-somolo-our-bluesky-rd-baby</link>
		<comments>http://www.ubermore.com/archives/1702/uberwork/interactive-experience/explorations-in-somolo-our-bluesky-rd-baby#comments</comments>
		<pubDate>Mon, 10 Oct 2011 11:49:27 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Stories & Film]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=1702</guid>
		<description><![CDATA[When Ubermore works uber-more, we create little characters playing around with our technology, exploring geo location, NFC and augmented reality in a car. Hopefully, very soon we can publish our first demo clips. SoMoLo = Social + Mobile + Location We&#8217;re looking at how characters triggered by environments can join fuse the digital and physical worlds to provide stories and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1703" title="splodge_only" src="http://www.ubermore.com/wp-content/uploads/2011/11/splodge_only.jpg" alt="" width="187" height="101" /></p>
<p>When Ubermore works uber-more, we create little characters playing around with our technology, exploring geo location, NFC and augmented reality in a car. Hopefully, very soon we can publish our first demo clips.</p>
<p>SoMoLo = Social + Mobile + Location</p>
<p>We&#8217;re looking at how characters triggered by environments can join fuse the digital and physical worlds to provide stories and play.</p>
<p><a href="http://www.ubermore.com/wp-content/uploads/2011/11/splodge_notext.jpg"><img class="alignleft size-full wp-image-1741" title="splodge_notext" src="http://www.ubermore.com/wp-content/uploads/2011/11/splodge_notext.jpg" alt="" width="700" height="224" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/1702/uberwork/interactive-experience/explorations-in-somolo-our-bluesky-rd-baby/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>13 Lions for Stink &#8211; you rock!</title>
		<link>http://www.ubermore.com/archives/1277/uberwork/interactive-experience/stink-rocks</link>
		<comments>http://www.ubermore.com/archives/1277/uberwork/interactive-experience/stink-rocks#comments</comments>
		<pubDate>Sat, 26 Feb 2011 15:03:22 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=1277</guid>
		<description><![CDATA[Just finished another job at Pirata, when Stinkdigital grabbed us and threw us into the pool of happening. &#8220;Can you come up with some ideas for a telecom account pitch while we are off for a shooting in Columbia and NY?…Oops, and then there are these 12 scripts from Goodby that somehow need to become [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1288" title="Stink_9am500" src="http://www.ubermore.com/wp-content/uploads/2011/01/Stink_9am500.jpg" alt="Stink at 9 am" width="500" height="253" /></p>
<p>Just finished another job at Pirata, when <a href="http://stinkdigital.com/" target="_blank">Stinkdigital</a> grabbed us and threw us into the pool of happening. &#8220;Can you come up with some ideas for a telecom account pitch while we are off for a shooting in Columbia and NY?…Oops, and then there are these 12 scripts from Goodby that somehow need to become interactive, any chance you have that ready by tomorrow?&#8230;&#8221;</p>
<p>&#8216;Love their unconventional approach and cheeky attitude. Boundaries are fictitious!!!</p>
<p>Hope to work with Stink more in the future.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/1277/uberwork/interactive-experience/stink-rocks/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interactive museums installation for Imagination</title>
		<link>http://www.ubermore.com/archives/1202/uberwork/interactive-experience/interactive-museums-installation-for-imagination</link>
		<comments>http://www.ubermore.com/archives/1202/uberwork/interactive-experience/interactive-museums-installation-for-imagination#comments</comments>
		<pubDate>Thu, 07 Oct 2010 13:44:25 +0000</pubDate>
		<dc:creator>uebermore</dc:creator>
				<category><![CDATA[Installations]]></category>
		<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Stories & Film]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=1202</guid>
		<description><![CDATA[What a week!!! Ubermore was creatively leading a team at Imagination working on a big pitch for a client in the States. Fun: Thinking up interactive, touch-screen based ideas with live-feed widgets. Challenge: Printed format only (!), submitted by post, no presentation, for a non–digital client …hm … and in American English… color not colour, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1217" title="imagination" src="http://www.ubermore.com/wp-content/uploads/2010/10/imagination1.jpg" alt="" width="96" height="24" /></p>
<p><img class="alignleft size-medium wp-image-1203" title="imagination_02" src="http://www.ubermore.com/wp-content/uploads/2010/10/imagination_02-300x150.jpg" alt="" width="300" height="150" /> <img class="alignleft size-medium wp-image-1204" title="imagination_01" src="http://www.ubermore.com/wp-content/uploads/2010/10/imagination_01-300x300.jpg" alt="" width="150" height="150" /></p>
<p>What a week!!! Ubermore was creatively leading a team at <a href="http://www.imagination.com/">Imagination</a> working on a big pitch for a client in the States.</p>
<p><strong>Fun</strong>: Thinking up interactive, touch-screen based ideas with live-feed widgets.<br />
<strong>Challenge</strong>: Printed format only (!), submitted by post, no presentation, for a non–digital client …hm … and in American English… color not colour, customize not customise!!&#8230;.</p>
<p>With a mixture of storyboard, storytelling, UX and the right selection of key screen designs, the document &#8216;flows&#8217; now like a book and already got great internal feedback.</p>
<p>‘Guys, this is going to be VERY good’ Paul Mackay, Director of Imagination, NY</p>
<p>‘…I had high expectations and even those were exceeded…’ Larson Banilower, New business Director, Imagination</p>
<p><a style="http://www.ubermore.com/wp-content/uploads/2011/02/halloffame_r.pdf" href="http://www.ubermore.com/wp-content/uploads/2011/02/halloffame_r.pdf" target="_blank"><img class="alignleft size-thumbnail wp-image-1392" title="installation" src="http://www.ubermore.com/wp-content/uploads/2010/10/installation5-150x150.jpg" alt="" width="150" height="150" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/1202/uberwork/interactive-experience/interactive-museums-installation-for-imagination/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ideation and Digital Innovation Workshop for Imagination</title>
		<link>http://www.ubermore.com/archives/706/uberwork/interactive-experience/ideation-and-innovation-workshop-for-imagination</link>
		<comments>http://www.ubermore.com/archives/706/uberwork/interactive-experience/ideation-and-innovation-workshop-for-imagination#comments</comments>
		<pubDate>Fri, 06 Feb 2009 10:06:24 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[imagination ideation workshop innovation ideas]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=706</guid>
		<description><![CDATA[We were asked to inject fresh thinking and ideas into the minds and onto the desks of Imagination, particularly under the aspect of digital integration into other disciplines and bigger concepts. We decided to invited a selected group of 10key senior players representing a range of disciplines. The Groucho Club gave us the perfect surrounding [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ubermore.com/wp-content/uploads/2009/02/imagination.jpg"><img class="alignnone size-full wp-image-707" style="border: 0pt none;" title="imagination" src="http://www.ubermore.com/wp-content/uploads/2009/02/imagination.jpg" alt="" width="480" height="125" /></a></p>
<p>We were asked to inject fresh thinking and ideas into the minds and onto the desks of <a href="http://www.imagination.com/">Imagination</a>, particularly under the aspect of digital integration into other disciplines and bigger concepts. We decided to invited a selected group of 10key senior players representing a range of disciplines. The Groucho Club gave us the perfect surrounding for the fun but intense one-day workshop.</p>
<blockquote><p>We had some great feedback from Simon Chapman, Clients Services DirectorÂ  &#8220;&#8230;I though it was very valuable&#8230;in my experience having an off-site with third party facilitators always generates the best ideas.&#8221;</p>
<p>Also Damian Ferrar, Director of Digital, said. &#8221;  It was a great day, both enjoyable and more importantly productive. Of course, all credit should go to Katie and Ubermore&#8230;&#8221;</p></blockquote>
<p>View a selection of the stimulie we used for digital innovation.<br />
<a class="tt-flickr tt-flickr-Thumbnail" title="selected stimulie" href="http://www.ubermore.com/photos/album/72157613395630325/selected-stimulie.html"><img src="http://farm4.static.flickr.com/3337/3228367580_04a843c1cf_t.jpg" border="0" alt="selected stimulie" width="100" height="71" /></a><br />
<img src="file:///C:/DOCUME%7E1/ontap/LOCALS%7E1/Temp/moz-screenshot-1.jpg" alt="" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/706/uberwork/interactive-experience/ideation-and-innovation-workshop-for-imagination/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yell Campaign wins uber-Awards</title>
		<link>http://www.ubermore.com/archives/80/uberwork/campaigns/yellcom-12-stickman-films</link>
		<comments>http://www.ubermore.com/archives/80/uberwork/campaigns/yellcom-12-stickman-films#comments</comments>
		<pubDate>Sat, 18 Oct 2008 12:48:48 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[banners]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[slapstick]]></category>
		<category><![CDATA[stickman]]></category>
		<category><![CDATA[yell]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=80</guid>
		<description><![CDATA[After looking for the right stickman animator for weeks Daredigital found Kathrin who helped them bring the lines to live. And once you start drawing you start thinking &#8216;Stickman&#8217; â€¦which can be highly entertaining. The campaignÂ  won: MSN Gallery Awards 2004, Winner of Best Leisure and Entertainment Award. BIMA Awards &#8216;Most Effective Communications&#8217; 2002, shortlisted. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ubermore.com/archives/80/uberwork/campaigns/yellcom-12-stickman-films "><em>Click here to view the embedded video.</em></a></p>
<p>After looking for the right stickman animator for weeks Daredigital found Kathrin who helped them bring the lines to live. And once you start drawing you start thinking &#8216;Stickman&#8217; â€¦which can be highly entertaining.</p>
<p>The campaignÂ  won:</p>
<ul>
<li>MSN Gallery Awards 2004, Winner of Best Leisure and Entertainment Award.</li>
<li> BIMA Awards &#8216;Most Effective Communications&#8217; 2002, shortlisted.</li>
<li> New Media Age Effectiveness Awards 2002, shortlisted.</li>
<li> Revolution Awards 2001, Best brand building by online business.</li>
</ul>
<p><a href="http://www.vimeo.com/album/38994">See all twelve stickman films</a></p>
<p><strong>Project:</strong> Yell.com campaign<br />
<strong>Media:</strong> Rich media ads (eyeblaster)<br />
<strong>Role:</strong> Planner / Creative / Animation / Sound<br />
<strong>Agency:</strong> dare / Partners BBDH</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/80/uberwork/campaigns/yellcom-12-stickman-films/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Are you a good bullshitter?</title>
		<link>http://www.ubermore.com/archives/94/uberwork/interactive-experience/taken-for-a-fool-pkr-viral-campaign</link>
		<comments>http://www.ubermore.com/archives/94/uberwork/interactive-experience/taken-for-a-fool-pkr-viral-campaign#comments</comments>
		<pubDate>Thu, 16 Oct 2008 13:25:30 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Community & Seeding]]></category>
		<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[bluff]]></category>
		<category><![CDATA[fake]]></category>
		<category><![CDATA[poker]]></category>
		<category><![CDATA[truth]]></category>
		<category><![CDATA[user contribution]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[viral]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=94</guid>
		<description><![CDATA[This campaign lets you find out. We asked random people to tell us their most unbelievable and tallest story &#8211; no matter if true or false. We then asked the online audience to judge. Users could submit their own stories to have their believability rated.Â  Developed as youtube launched and the US gambling restrictions kicked [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ubermore.com/archives/94/uberwork/interactive-experience/taken-for-a-fool-pkr-viral-campaign "><em>Click here to view the embedded video.</em></a></p>
<p>This campaign lets you find out.</p>
<p>We asked random people to tell us their most unbelievable and tallest story &#8211; no matter if true or false. We then asked the online audience to judge. Users could submit their own stories to have their believability rated.Â  Developed as youtube launched and the US gambling restrictions kicked in, it was an idea both too early andÂ  too late for PKR. The basic mechanic of true of false, like hot or not, would still work on youtube given the right brand context. We&#8217;re waiting to see it&#8230;</p>
<p><strong>Project:</strong> &#8216;Taken for a fool&#8217;<br />
<strong>Client:</strong> PKR<br />
<strong>Media:</strong> Viral, Microsite<br />
<strong>Role:</strong> Creative / Production<br />
<strong>Agency:</strong> Panlogic</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/94/uberwork/interactive-experience/taken-for-a-fool-pkr-viral-campaign/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Meet the ubermacho in Axe Effect</title>
		<link>http://www.ubermore.com/archives/165/uberwork/campaigns/the-axe-effect</link>
		<comments>http://www.ubermore.com/archives/165/uberwork/campaigns/the-axe-effect#comments</comments>
		<pubDate>Tue, 14 Oct 2008 07:18:31 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[hazard]]></category>
		<category><![CDATA[lynx]]></category>
		<category><![CDATA[macho]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storyboard]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=165</guid>
		<description><![CDATA[Project: The Axe Effect Client: Unilever Media: Rich media pan European campaign Role: Art Direction, Storyboarding, Filming, Animation and Production Agency: Dare Bringing machismo to the next level was our brief for the series of three 45 second rich media banners, Beach, Bus and Car or view them all. And Kathrin loved it!!! Storyboards: View [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ubermore.com/archives/165/uberwork/campaigns/the-axe-effect "><em>Click here to view the embedded video.</em></a></p>
<p><strong>Project:</strong> The Axe Effect<br />
<strong>Client:</strong> Unilever<br />
<strong>Media:</strong> Rich media pan European campaign<br />
<strong>Role:</strong> Art Direction, Storyboarding, Filming, Animation and Production<br />
<strong>Agency:</strong> Dare</p>
<p>Bringing machismo to the next level was our brief for the series of three 45 second rich media banners<a href="http://vimeo.com/2027758">, Beach</a>, <a href="http://vimeo.com/2027788">Bus</a> and <a href="http://vimeo.com/2027822">Car</a> or <a href="http://vimeo.com/album/39048">view them all</a>. And Kathrin loved it!!!</p>
<p><strong>Storyboards:</strong><br />
<img style="border: 0pt none;" src="http://farm4.static.flickr.com/3027/2964415938_f57be19cab_s.jpg" border="0" alt="The Axe Effect : Storyboards" width="75" height="75" /> <img style="border: 0pt none;" src="http://farm4.static.flickr.com/3064/2963575169_ce838c57bf_s.jpg" border="0" alt="The Axe Effect : Storyboards" width="75" height="75" /> <img style="border: 0pt none;" src="http://farm4.static.flickr.com/3229/2963575239_ccb6c5b012_s.jpg" border="0" alt="The Axe Effect : Storyboards" width="75" height="75" /> <img style="border: 0pt none;" src="http://farm4.static.flickr.com/3244/2964416130_fc795979b5_s.jpg" border="0" alt="The Axe Effect : Storyboards" width="75" height="75" /> <a class="tt-flickr tt-flickr-Small" title="Molbe Interface Prototype -  â€œYouâ€™re going to beâ€¦â€" href="http://www.flickr.com/photos/82779364@N00/sets/72157608243245934/"><br />
</a><a class="tt-flickr tt-flickr-Small" title="Molbe Interface Prototype -  â€œYouâ€™re going to beâ€¦â€" href="http://www.flickr.com/photos/82779364@N00/sets/72157608243245934/"> </a><span class="tt-flickr tt-flickr-Small"><a href="http://flickr.com/photos/hobart65/sets/72157608262526188/" target="_blank">View all</a> (opens new window)<br />
</span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/165/uberwork/campaigns/the-axe-effect/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3G BT â€“ uber-tomorrow</title>
		<link>http://www.ubermore.com/archives/35/uberwork/interactive-experience/youre-going-to-be-bt-cellnet-iphone-3g</link>
		<comments>http://www.ubermore.com/archives/35/uberwork/interactive-experience/youre-going-to-be-bt-cellnet-iphone-3g#comments</comments>
		<pubDate>Sat, 11 Oct 2008 08:39:47 +0000</pubDate>
		<dc:creator>ubermore</dc:creator>
				<category><![CDATA[Interactive Experience]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Stories & Film]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile app]]></category>
		<category><![CDATA[prototype]]></category>

		<guid isPermaLink="false">http://www.ubermore.com/?p=35</guid>
		<description><![CDATA[Made in 2000, ubermore envisioned for British Telecom the future of mobile phones. This helped support Cellnet&#8217;s / O2 3G spectrum bid. We imagined a device with a spiral of configurable web services that could be operated by voice. We&#8217;d just finished comping in device screens for Bond 19 &#8216;The World is not enough&#8217; so [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ubermore.com/archives/35/uberwork/interactive-experience/youre-going-to-be-bt-cellnet-iphone-3g "><em>Click here to view the embedded video.</em></a></p>
<p>Made in 2000, ubermore envisioned for British Telecom the future of mobile phones. This helped support Cellnet&#8217;s / O2 3G spectrum bid. We imagined a device with a spiral of configurable web services that could be operated by voice. We&#8217;d just finished comping in device screens for Bond 19 &#8216;The World is not enough&#8217; so found the post fairly straight forward. This let us concentrate on the design and logic of the phone interface. The typographic look and dynamically scaling type still looks futuristic.</p>
<p><strong>Project: </strong>&#8220;You&#8217;re going to be&#8230;&#8221; 3G mobile concept video<br />
<strong>Media: </strong>Video<br />
<strong>Role:</strong> Director / Editor / Post production<strong><br />
Agency:</strong> <a href="http://www.tui.co.uk/">Tui Interactive Media</a><br />
Post in collaboration with <a href="http://n.wilson.online.fr/quicktime.html" target="_blank">Neil Wilson.</a></p>
<p><strong><br />
Promotional cards made for the launch event:</strong><br />
<a class="tt-flickr tt-flickr tt-flickr-Small" title="â€œYouâ€™re going to beâ€¦â€ - BT Cellnet iphone 3G" href="http://farm4.static.flickr.com/3179/2961955365_46fea5e8bb.jpg"><img src="http://farm4.static.flickr.com/3179/2961955365_46fea5e8bb_m.jpg" border="0" alt="â€œYouâ€™re going to beâ€¦â€ - BT Cellnet iphone 3G" width="240" height="181" /></a><br />
<a href="http://www.flickr.com/photos/hobart65/sets/72157608243245934/" target="_blank">View all</a> (opens in new window)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ubermore.com/archives/35/uberwork/interactive-experience/youre-going-to-be-bt-cellnet-iphone-3g/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

