Predicting the future / Siri, voice and pets

Predicting the future / Siri, voice and pets

Siri, the voice driven intelligent assistant feature of the Apple iphone 4S reminded me of video we made back in 2000 for British Telecom Cellnet. We were asked to envisage what a future 3G interface might be like to support their spectrum bid. Inspired by Hall 9000 and StarTrek, we assumed the spoken word would be the ...

See you in space with The Mill

See you in space with The Mill

Earlier this year, the ubermore team helped The Mill kick starting a concept for a massive online game for the hi-tech cambridge-based company Redgate. With strategy, UX and engagement ideas, we helped shape and sell-in the project. A lot of workshops, game structures scams and research were part of our contribution. Three weeks into the campaign ...

SoMoLo – our bluesky R&D baby

SoMoLo – our bluesky R&D baby

Posted by on Oct 10, 2011 in Interactive Experience, Stories & Film | No Comments

When Ubermore works uber-more, we create little characters playing around with our technology, exploring geo location, NFC and augmented reality in a car. Hopefully, very soon we can publish our first demo clips. SoMoLo = Social + Mobile + Location We’re looking at how characters triggered by environments can join fuse the digital and physical worlds to provide stories and ...

13 Lions for Stink – you rock!

13 Lions for Stink – you rock!

Just finished another job at Pirata, when Stinkdigital grabbed us and threw us into the pool of happening. “Can you come up with some ideas for a telecom account pitch while we are off for a shooting in Columbia and NY?…Oops, and then there are these 12 scripts from Goodby that somehow need to become ...

Interactive museums installation for Imagination

What a week!!! Ubermore was creatively leading a team at Imagination working on a big pitch for a client in the States. Fun: Thinking up interactive, touch-screen based ideas with live-feed widgets. Challenge: Printed format only (!), submitted by post, no presentation, for a non–digital client …hm … and in American English… color not colour, ...

Ideation and Digital Innovation Workshop for Imagination

We were asked to inject fresh thinking and ideas into the minds and onto the desks of Imagination, particularly under the aspect of digital integration into other disciplines and bigger concepts. We decided to invited a selected group of 10key senior players representing a range of disciplines. The Groucho Club gave us the perfect surrounding ...

Yell Campaign wins uber-Awards

Posted by on Oct 18, 2008 in Campaigns, Stories & Film | No Comments

After looking for the right stickman animator for weeks Daredigital found Kathrin who helped them bring the lines to live. And once you start drawing you start thinking ‘Stickman’ …which can be highly entertaining. The campaign  won: MSN Gallery Awards 2004, Winner of Best Leisure and Entertainment Award. BIMA Awards ‘Most Effective Communications’ 2002, shortlisted. ...

Are you a good bullshitter?

This campaign lets you find out. We asked random people to tell us their most unbelievable and tallest story – no matter if true or false. We then asked the online audience to judge. Users could submit their own stories to have their believability rated.  Developed as youtube launched and the US gambling restrictions kicked ...

Meet the ubermacho in Axe Effect

Posted by on Oct 14, 2008 in Campaigns, Stories & Film | No Comments

Project: The Axe Effect Client: Unilever Media: Rich media pan European campaign Role: Art Direction, Storyboarding, Filming, Animation and Production Agency: Dare Bringing machismo to the next level was our brief for the series of three 45 second rich media banners, Beach, Bus and Car or view them all. And Kathrin loved it!!! Storyboards: View ...

3G BT – uber-tomorrow

Made in 2000, ubermore envisioned for British Telecom the future of mobile phones. This helped support Cellnet’s / O2 3G spectrum bid. We imagined a device with a spiral of configurable web services that could be operated by voice. We’d just finished comping in device screens for Bond 19 ‘The World is not enough’ so ...